Hi \( ̄▽ ̄)/
I really love when game hitting into soul.
My games are only in one language, and can leave a bunch of a bunch of questions. But isn't it the mystery that attracts attention? The main thing is not to overdo it. Which I'm not so good at.
It is normal when only 60% of the planned is implemented. And if you're lucky, the player will understand only 36% of the game from the plan. All other 64% will remain unclear. May raise questions. I read it in the afterword to bakemonogatari.
|・ω・)ノ cya!